Forest-Metaphor Visual Design
In this design, session-level key-frames of the video are clustered and visualized in scene trees (a) planted in a video timeline ground (b,c) with roots (d) showing the corresponding danmu posts. The video timeline ground consists of (b) a heatmap view that presents the contextual information extracted from danmu posts such as sentiments and volume and, (c) an interactive timeline view that enables users to specify the video sessions of interest.
System User Interface
The VideoForest system’s user interface consists of (a) the primary timeline summary view and (b) the session summary view.